Animation using adobe flash and editing video with movie maker

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 Assignment Description

The assignment consists of two parts. Part-1 is concerned with creating an animation using Adobe Flash and part-2 is concerned with editing video and audio using the Movie Maker.

Part-1

All images required for this part can be found in “Assignment2images_animation” folder in Moodle:
a. 10 images of digits (0.jpg to 9.jpg)
b. a sample .swf file showing the sort of animation you are required to create

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To complete the animation, you will also need to incorporate the following images:
a. Your collage created as part 2 of assignment-1
b. A background image (an image depicting your hometown). If it is taken from the Internet, please provide a reference for it.
c. A photograph of yourself (you can use just your neat head or half body)

The animation must be 600 pixels wide by 400 pixels high, with a Peach Puff background (#FFDAB9), and run at 15 frames per second.

The animation must display the following events, at the specified times, as illustrated in the sample solution (each numbered figure must fill the entire screen). The different components must be entering and leaving the screen simultaneously: Please note all the layers containing images MUST be appropriately re-named – e.g. hometown instead of layer1, 2, …3. If the layers are left unchanged, 5 marks will be reduced from total (that you have received)

Time Animation
0–2 seconds Statically displays your completed collage from the part 2 of assignment-1. The collage should be resized to 300 × 200 pixels and located at mid-left side of the stage. At the same time your neatly cut head emerges from top right corner and sits next to the right of your static collage.
2-4 seconds The image of collage moves towards right of the stage and your head (beneath your collage) moves to upper left corner of the stage. At the same time an image of the first digit in your student number moves in from the top left corner to fill the stage.
4-6 seconds The first digit moves off the left edge of the stage. The image of the second digit moves in from bottom of the stage at locked width of 50 pixel and scales up to fill in the stage while performing a double clock- wise rotation.
6-8 seconds
The second digit slides off the left edge of the screen. The image of the third digit fades in to take its place

8-10 seconds
The third digit remains still and fades out as the image of the fourth digit fades in to take its place.

10-12 seconds
The fourth digit moves off the right edge of the screen whilst performing a single clockwise rotation and fading. The image of the fifth digit moves in from the top right corner of the screen.

12-14 seconds
The fifth digit moves off the bottom left corner of the screen, The image of the sixth digit moves in from the top of the screen at scale 50px width, whilst performing a triple counter clockwise rotation, fading in and increasing in size to fill the screen.

14-16 seconds
The sixth digit shrinks to 5 sided polygon with the background of original image (this is technically known as shape tweening)

16-18 seconds
The shrunk 6th digit rolls off to right edge of stage performing a double anti-clockwise rotation as your background image fades in to fill the stage.

18-30 seconds
Text-based (not the images) animation of your ID number jumps over a fixed motion guide. The jumping of numbers has to be in different layers.

30-32 seconds
Roll the credits! Have the following text move up from off screen from bottom to top on the right hand side showing:
• your name;
• your student number;
• An acknowledgement of your tutor.

On the right hand side of the screen show a static photographic image of yourself. This image should be cut out neatly from the original photograph and make sure to only show yourself (no background images). You will have to use some form of transparency and save it in a correct file format for it to successfully show against the coloured background (the stage).

Write a report in word file with proper referencing that shows how the animation work was carried out. Please include screen shots to make the explanation clear.

You must submit the saved files for animation .fla and published .swf.

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