// Fill in your own header comment
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
// Constants to be used.
// Passing score
#define SCORE 70
// Symbolic constants for true and false.
#define FALSE 0
#define TRUE 1
// Function prototypes – do not change these
void set_stats(int * d_strength, int * d_intel, int * d_agil);
void print_stats(int strength, int intelligence, int agility, char name[]);
int menu();
int weather();
int train_strength(int weather, char name[]);
int train_intelligence(int weather, char name[]);
int train_agility(int weather, char name[]);
int obstacle_course(int weather, int strength, int intel, int agility);
void end_message(int completed, char name[]);
// Main function
int main() {
int num_day, ans, weather_value, score = 0, completed = FALSE;
int dragon_strength, dragon_intelligence, dragon_agility;
char name[20], answer[4];
srand(time(0));
printf(“Welcome to Dragon Training!n”);
printf(“You’ve been assigned a new dragon! Would you like to give it a name? (yes/no)n”);
scanf(“%s”, answer);
if(strcmp(answer, “yes”) == 0) {
printf(“Great! What would like to call your dragon?n”);
scanf(“%s”, name);
}
else
strcpy(name, “your dragon”);
printf(“nTo complete training, %s must finish the final nobstacle course with a score of 70 or better.n”, name);
printf(“nYou may attempt the obstacle course at any time, nbut you must finish within 10 days.n”);
printf(“nBetter get started!n”);
set_stats(&dragon_strength, &dragon_intelligence, &dragon_agility);
for (num_day = 1; num_day <= 10; num_day++) {
printf(“nIt is Day #%d.n”, num_day);
print_stats(dragon_strength, dragon_intelligence, dragon_agility, name);
weather_value = weather();
ans = menu();
switch(ans) {
case 1:
dragon_strength += train_strength(weather_value, name);
break;
case 2:
dragon_intelligence += train_intelligence(weather_value, name);
break;
case 3:
dragon_agility += train_agility(weather_value, name);
break;
case 4:
score = obstacle_course(weather_value, dragon_strength, dragon_intelligence, dragon_agility);
printf(“%s scored a %d on their obstacle course run!n”, name, score);
break;
}
if(score >= SCORE) {
completed = TRUE;
break;
}
}
end_message(completed, name);
return 0;
}
// Pre-conditions: d_strength, d_intel, and d_agil are pointers to variables that store
// the dragon’s strength, intelligence, and agility statistics.
// Post-condition: Each of the dragon’s statistics are set to a pseudorandom
// initial value.
//
// What to do in this function: Set each of the dragon’s values to a
// pseudorandom initial value.
// Strength should be a random value from 0-99. Then add 5 to make sure the
// dragon has at least 5 strength.
// Intellect should be a random value from 1-10.
// Agility should be a random value from 0-19. Then add 2 to make sure the
// dragon has at least 2 agility.
void set_stats(int * d_strength, int * d_intel, int * d_agil) {
}
// Pre-conditions: There are no parameters for this function.
// Post-condition: The user is presented with a menu and given
// the opportunity to respond. If they respond with
// a valid menu option, return the user’s choice.
//
// What to do in this function: Prompt the user with the menu and
// read in their response. If their answer is less than 0 or greater
// than 5, continue to prompt them until they provide a valid answer.
// Then, return their answer.
int menu() {
}
// Author: Arup Guha
// Pre-condition: None
// Post-condition: The weather report for the day is printed and the
// corresponding weather status in between 1 and 5,
// inclusive, is returned.
int weather() {
// Get the weather status value.
int retval = rand()%5 + 1;
printf(“nHere is today’s weather forecast:n”);
// Print out the appropriate forecast for that status.n”);
if (retval == 1)
printf(“It is cloudy with a high chance of rain.n”);
else if (retval == 2)
printf(“It is partly cloudy and windy.n”);
else if (retval == 3)
printf(“It is partly sunny with low humidity.n”);
else if (retval == 4)
printf(“It is warm and sunny with medium winds.n”);
else
printf(“It’s a perfect beach day. Sunny and hot!n”);
printf(“n”);
return retval; // Return this status value.
}
// Pre-condition: strength, intelligence, agility, and name are variables
// that represent the name of the dragon and it’s stats
// Post-condition: A listing of the dragon’s stats are printed
//
// What to do with this function: This is fairly self-explanatory from the
// pre and post conditions. Look to the sample given in the assignment for
// the format.
void print_stats(int strength, int intelligence, int agility, char name[]) {
}
// Pre-condition: weather is an integer from 1-5 that represents the
// current day’s forecast. name is the dragon’s name.
// Post-condition: A day’s strength taining is carried out. The current
// gain in strength is printed and returned.
//
// What to do with this function: First, determine the maximum possible
// gain in strength by mutliplying the weather by 3 and adding 5.
// If the maximum possible gain is less than 10, set it to 10.
// Then, determine the actual gain by generation a psuedorandom
// number between 1 and the maximum gain.
// Print the amount of strength gained according to the sample run,
// and return that value
int train_strength(int weather, char name[]) {
}
// Pre-condition: weather is an integer from 1-5 that represents the
// current day’s forecast. name is the dragon’s name.
// Post-condition: A day’s knowkedge taining is carried out. The current
// gain in knwoledge is printed and returned.
//
// What to do with this function: First, determine the maximum possible
// gain in knowledge by dividing 15 by the weather and adding 5.
// If the maximum possible gain is less than 10, set it to 10.
// Then, determine the actual gain by generation a psuedorandom
// number between 1 and the maximum gain.
// Print the amount of intellect gained according to the sample run,
// and return that value
int train_intelligence(int weather, char name[]) {
}
// Pre-condition: weather is an integer from 1-5 that represents the
// current day’s forecast. name is the dragon’s name.
// Post-condition: A day’s agility taining is carried out. The current
// gain in agility is printed and returned.
//
// What to do with this function: First, determine the maximum possible
// gain in agility using the following function: 13 + weather%5 + (weather+4)%5
// Then, determine the actual gain by generation a psuedorandom
// number between 1 and the maximum gain.
// Print the amount of agility gained according to the sample run,
// and return that value
int train_agility(int weather, char name[]) {
}
// Pre-condition: weather is an integer from 1-5 that represents the
// current day’s forecast. strength, intel, and agility
// are variables representing the dragon’s stats
// Post-condition: A day’s obstacle course is run and a score for the
// run is returned.
int obstacle_course(int weather, int strength, int intel, int agility){
return 10 + 2*weather + strength/4 + intel + agility/2;
}
// Pre-condition: completed is an integer that represents either TRUE or FALSE
// name is the dragon’s name.
// Post-condition: The user’s overall result is printed out.
//
// What to do with this function: See if the dragon completed the obstacle
// course. Print the appropriate response according to the sample run.
void end_message(int completed, char name[]) {
}
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